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The gameplay is team-based. There are four different classes of vessels: destroyers, cruisers, battleships, and aircraft carriers;these vessels span across ten tiers within the technology trees of several nations. The tech trees included the United States Navy, the Imperial Japanese Navy, Kriegsmarine, Royal Navy, Soviet Navy, the Polish Navy, the Republic of China Navy, the French Navy and the People’s Liberation Army Navy.Through research of each ship from each tier, a player can progress through the game. Each specific ship has a number of modules that can be accessed through experience. This experience is used to unlock modules, and when a ship’s modules are completely researched, the player can continue to the next ship and the previous becomes an Eliteship. Submarines and torpedo boats will not be present in World of Warships.
Players are randomly assigned to teams, and generally play with and against similar-tier vessels. The game’s co-operative mode involves teams of players battling against computer-controlled opponents, while the random battle mode features teams of human players battling against one another. Battles take place on a limited number of specific maps, each map depicting a specific location with different geographical layouts. Criteria for victory in a given scenario are outlined at the start of play, and typically requires occupying one or more specific locations on a map for a given period of time, or destroying all enemy players. Each vessel has unique strengths and weaknesses, and the likelihood of victory in a given scenario relates directly to the willingness of players to work cooperatively.